Anthropic Fellows Program Application-Case Study
Do frontier large language models genuinely adapt to cultural worldviews, or do they maintain hidden Western institutional hierarchies?
Calm App-Personal UX Project
How does the app manipulate perception and create physical relaxation through a smartphone? How does the app immerse us?
Exhibition Hub-Personal UX Project
The Van Gogh immersive exhibit surrounds spectators with artistic elements, creating an environment that fosters a multi-sensory experience.
However, do visitors feel entirely immersed in the experience?
BSH Hausgeräte-UX Project
The project aimed to understand the factors that affect people’s preferences during the decision-making process for purchasing large home appliances by using 15 different colors and two different textures.
Turk Telekom-UX Project
An agile research project focused on evaluating and validating a digital wallet app, combining UX and marketing methodologies to uncover user needs and inform product development.
Arcelik-UX Project
A research project exploring the enduring cultural and emotional significance of a vintage household appliance, using a mix of anthropological and UX methods to uncover the values and meanings users associate with the product experience.